Jev Lunar Lander

Continuous control through discrete choices. Physics runs at 60 fps; Jev picks the thrust three times a second.
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Live decisions

Last request to Jev

show state + question + answer

Session

0
flights
0
landed
Jev latency
0
requests
0
input tokens
$0.0000
cost

Last decision

How it works

Two questions per decision: a vertical profile (drop, descend, hover) and a sideways intent (left, right, hold). The code runs the thrust controller that flies the chosen profile, and reports the stopping margin so Jev can time the switch from dropping to descending. A safe landing needs descent under 8, drift under 5 and the pad under the ship.