Live decisions
Last request to Jev
show state + question + answer
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Session
0
score
1
level
—
Jev latency
0
requests
0
input tokens
$0.0000
cost
Last decision
How it works
Jev chooses a target: the nearest pellets, the densest patch, a power pellet, a frightened ghost, or away from the ghosts. Each target comes with its route length, pellets on the way and how close the route passes to a ghost. Code walks the route square by square, sidesteps ghosts, and asks again on arrival or every second.