Jev Runner

How to take the next obstacle; code times the jump.
checking server…

Live decisions

Last request to Jev

show state + question + answer

Session

0
distance
0
best
0
deaths
0
coins
Jev latency
0
requests
0
input tokens
$0.0000
cost

Last decision

How it works

When a gap or an enemy is within 300 px the options are short jump, long jump, stomp or keep running, each with the simulated landing: clears with N px to spare, falls short, collects coins. Code takes off at the right pixel.